Wednesday, February 20, 2013


Facebook has seen its fair share of farming games over the past few years, but 6waves’ latest title, Astro Garden, adds one more to the list. That said, it’s actually one of the more impressive variations of the genre. Though it contains many of the standards players have come to relate to this simulation style, its premise and polish are far more interesting than its cohorts, with a good bit of creativity as well. Nevertheless, the core play is still fairly basic leaving the appeal of the game dependent on one’s opinion of such sims in the first place.
Players start out with a fairly technological-looking farm with a quasi-3D design that, visually, makes a decent first impression. The worry of the same-old, same-old starts to rear its head when the player is instructed to chop down trees and harvest eggplants. Luckily, no sooner does this happen then a massive thunderstorm rolls in and wipes out everything, turning the space into rubble.
When things restart, the game play is still a bit familiar, though part of the game premise is about trying to reignite lost memories by completing various achievements. What it also does is transform those noted eggplants into something a bit more mutated and curious. Astro Garden is sort of a combination of Ravenwood Fair andFarmVille mixed in with a little mad science.
As far as the familiar goes, players expand their land by chopping down trees and smashing rocks at the cost of energy. Doing so makes room to till land for new crops to sell (which, expectantly, grow over extended periods of time), and grants resources and rare materials with which to craft things with. On the more basic level, stuff like wood is used to build various farm structures for storing crops, animals, and laboratories. It is the last, however, that is interesting.
Tesla coil-topped towers don’t exactly fit on a normal farm, but of course, this is a future farm. Once in these labs, players will be able to view a technology tree of all kinds of insane items, plants, and animals to create as they level up. In order to research new stuff, players have to garner rare crafting materials often found while clearing land. Once requirements are met, the item can be made over a period of time.



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